Malcer, as the new sheriff of Phandalin, asked if I would be part of the party to escort two prisoners to Neverwinter. My new companions are the dragonborn called Patrin Verthisathurgiesh and the human monk Zedheir. The two of them already posses considerable skill and should make for great allies on this journey.
The first prisoner is, our wizard friend, Ilarno Albreck. He will be standing trial for his crimes against the people of Phandalin. The other is a dragonborn called Worbor. He has killed his best friend. Though, he claims it was in self defense.
What should have been a simple two day journey turned out to be quite an ordeal. While camped for the night we were raided by an orc war chief with two of his soldiers and a goblin boss with two of his minions. After we dispatched them, we found notes on the leaders calling for our prisoner Worbor and another dragonborn Tokul to be captured or killed. There were also instructions to capture me at all costs.
We captured one of the goblins, though, they are rarely of any value. We will bring him along with us to Neverwinter and they can sort out what to do with him there. Hopefully we can reach our destination without any further disruptions.
Wave Echo Cave lives up to its name. Throughout its passages you can hear the sound of waves crashing against the walls. This place was clearly the location of a great battle between the Dwarves and Orcs as there are corpses strewn throughout its many halls.
Deep in the mine, in what appears to be a dwarven temple, we find The Black Spider and her companions camped out. The bugbears were easy enough to deal with as they mindlessly lined up for us to destroy one by one. The drow that escaped us in Cragmaw Castle was with her along with 4 more giant spiders. These foes proved the most difficult we have faced so far. We were blessed to have two very powerful scrolls that I was barely able to comprehend. Though, I feel that, with just a little more experience, I may have been able to cast those spells on my own.
We decide to search the rest of the caves to ensure that there arent any more of The Black Spiders minions lurking about. Just outside of the thrown room there is a dwarf called Slint who is tied up. He was part of the Rockseeker group and was taken by The Black Spider to help her find her way through the caves.
Eventually we find the Forge of Spells. This forge had been used by the humans to harness the strange magics emanating from the caves. There is a beholder who called himself Spectator protecting the forge. Thankfully he did not see us as a threat and allowed us to examine the room.
Confident that the forge is safe we return to Phandalin. Malcer will take up his post as sheriff. Gimble will probably set up a poison shop, though its hard to tell with him, communication is not his strong suit. As for me, I feel I must quest to find the source of my power.