Thursday, 19 October 2017

The Man in the Silent Planes

The road to Blackstone was uneventful. When we arrived we were reunited with our ranger friend, Garruk. He has a new traveling companion, a warlock called Sempronius. The gods have a strange sense of humor. A month ago I had never heard the name Sempronius and now I am looking for a bard and have a traveling companion both by that name.

In Blackstone, Elizabeth of the order of Hera gives us information about a man named Dros Maji. Apparently he nearly overthrew the whole order some time ago and has been exiled to the Silent Planes ever since. She tells us that he should have information for us about the pendants. First, as promised we must bring the Amulet of the Unnamed One to Selus in the Shining Tower so that he can examine it. Satisfied that the amulet is in safe hands we head to the Silent Planes.

The Silent Planes are as strange a place as you have ever been. The moment you enter this realm you are overcome with a strange combination of peace and terror. There is absolutely no sound. Your mind is allowed to wander, free of any distractions. This can be comforting but a weak mind can quickly get lost. It is in the deepest silence that we must truly listen.

After wandering for a couple hours we spot a single stone building in the distance. On each of the four sides there is a tent. As we get closer we can see there are 3 men standing guard outside the structure. These men are the Monks of the Four Elements. They have been charged with the protection and imprisonment of Dros Maji. As we approach the monks are rightfully suspicious. When we explain that we are here on business of the Temple of Zues they agree to let us question their ward.

Inside the stone box that is Dros Majis cell there is nothing but an old, almost ancient, man chained to the rear wall. He can hardly be considered a man anymore. His body has been consumed by dark magics for so long that it is impossible to tell if he is still among the living. I have no doubt that his soul waits at the gates of Tartarus where it will meet its final judgement when his body is finally put to rest.

Our interrogation of Dros Maji proves to be surprisingly fruitful. We learn that he once had the red amulet. When he wore it he claims to have seen the light. It gave him a direct link to the unnamed one. A direct link to “Baloc.” While under its power he wanted nothing more than to bring peace to the world, by any means possible. Since the removal of the amulet everything has become muddled in his mind. Nothing seems real.

Additionally, the Endless Library has the red orb and has been abusing its powers for centuries.  He also knows that at one time there were believed to be orbs at the Shattered Isles, Dragons Run, and White Run. If this is true then we now know the location of all six orbs. He advises us to seek the bard Sempronius if we want more information.

We passed White Run on the way to the Silent Planes. It seems the gods want us to travel there next. I have no doubt that Cole will agree with me. As we passed the cursed land on our journey here I felt a longing in him to travel into the death and return to something.

 

Thursday, 5 October 2017

Chandras Trial

Our return trip to Three Rivers was uneventful. We had a few days to prepare for the trial so we gathered information on what the prosecution was planning. It seems that they were planning on pinning all of the atrocities that happened in Mine Town on Chandra. This trial, like all the trials of men, was going to be a farce. Judgement should be left in the hands of the gods.

After the prosecution made their claims we presented our defense. We displayed that Chandra could not have acted alone. The cell doors in the basement of the magic shop were far to heavy for someone of her strength to open and close. We also displayed that once under the control of the amulet, a person can be compelled to do very absurd things.

Fortunately for Chandra, this was enough to convince the judge to set her free. He did place one caveat on her release however. She was to be released into our custody. And with this, any wrongdoings she committed would be ours as much as hers. We agreed to this and will be returning to Blackstone and then the Shining Tower in the morning.

Sunday, 1 October 2017

The Shining Tower

In the morning, Garruk decided he must head back to the mountains. We bid him farewell then Grim, Cole and I use the teleportation chamber in Blackstone to travel to The Shining Tower. Here we are greeted by a young priest of Zeus who escorts us to the high priests chamber so that we may present our findings.

The high priest, Zetus, welcomes us and listens to our story. We tell him about Ricky Vallish and Chandra. We tell him about the goblin attacks on Mine Town and the orange orb. We tell him about the unearthed glyph in the mine and the matching amulets. Lastly we present to him with Chandras amulet. At this point, the scholar standing next to Zetus requests to be dismissed. Zetus grants this and tells us to follow this man into his study.

The scholar, Selus, asks if he may examine the pendant. He explains that it is part the holy symbol for The Nameless One. The points represent each of the 6 core attributes of all living creatures. It is believed that there is an orb for each though only the location of the purple orb was known. That is, until we learned of the orange orb.

The purple orb is imbued with great wisdom. The red amulet that we recovered from Chandra is believed to be linked to intelligence. This may explain why she was suddenly able to cast spells. It may also explain why she lost her memory when the amulet was removed. It is no coincidence that Ricky Vallishs companion Weblar, who possesses the orange amulet, is so capable in all things related to strength.

Selus asks if he may study the amulet. He suspects it will only take 2-3 months to do so. We assure him that he will have his chance but first we must make sure that we return to Three Rivers before the trial starts. He is disappointed but understands that it is in the interest of good that we must leave. Arrangements are made for us to teleport to Blackstone and travel by horseback to Three Rivers. We depart in the morning.