What Lies Below the Swamp

After trudging through the swamp for the better part on an hour, our muscles burning with exhaustion, we come to an abrupt stop. Before us, rising out of the swamp like a mangled hand from a shallow grave, is a dilapidated old fishermans shack. Surrounding the disintegrated wooden platform is a line of common people. […]

A Burning in Sidol

Having solved the mystery of the vanishing dragonborn and concluded our business in Neverwinter, Zedheir, Patrin and I head south along the coast and then eastward into the interior of the sword coast. It is uncertain why we chose this path but we chose it none the less. And some might say that it was […]

A Day in Neverwinter

Upon arriving in Neverwinter, we make our way to the Hall of Justice. Here we check in with the clerk, Draiden. The guards take our prisoners to their cells. After we receive our payment, Draiden informs us that the Dragonborn of Neverwinter have been fleeing town and no one knows why. The Lord Protector is […]

The Road to Neverwinter

Malcer, as the new sheriff of Phandalin, asked if I would be part of the party to escort two prisoners to Neverwinter. My new companions are the dragonborn called Patrin Verthisathurgiesh and the human monk Zedheir. The two of them already posses considerable skill and should make for great allies on this journey. The first […]

Wave Echo Cave

Wave Echo Cave lives up to its name. Throughout its passages you can hear the sound of waves crashing against the walls. This place was clearly the location of a great battle between the Dwarves and Orcs as there are corpses strewn throughout its many halls. Deep in the mine, in what appears to be […]

Cragmaw Castle

This rundown castle was infested with grick, goblins, hobgoblins, bugbears, and an owl bear. Deep in the castle we find Klarg and two drow. They have a dwarf held captive, who they have obviously been torturing for information. We defeat Klarg and one of the drow but the other escapes. Our interrogation of  Klarg confirms […]

The Ruins of Thundertree

The village of Thundertree had been left in ruins. It was not, however, empty. In our search for Reidoth, we crossed paths with ash zombies and strange little stick creatures called twig blights. These battles proved to be simple enough for our party and we quickly found the druid. Reidoth was holed up in one of […]

Redbrand Hideout

After a good night sleep at the Sleeping Giant, we head to the abandoned Tresendar Manor, the hideout of the Redbrand Roughians. Within its dilapidated walls we encounter and dispatch several fiends; everything from the likes of skeletons and bugbears to a strange magic using creature called a nothic. Working alongside these beasts were the […]

Welcome to Phandalin

A Dwarf called Grunden Rockseeker, commissioned my companions, Malcer Windrivver, Gimble Nackle, and I to transport a shipment to Barthen’s Provisions. It seemed a simple task, so we agreed. With the exception of a poorly planned goblin ambush, we arrived in Phandalin unscathed. Upon arriving at the provisions shop, Barthen tells us that Grunden has […]