Sunday, 24 June 2018

Sempronius is Missing

When we awoke in the barracks of dragon mountain, Sempronius was gone. After a little bit of investigation, we realized that he wasnt just gone. He had been taken. Not only that, but the Yellow Orb was missing too. The abductor appeared to disappear into the wall. Go through the court yard, meet up with some companions and then vanish through another wall. Just on the other side, we found a used teleportation circle. We quickly drew a copy of the circle in the hopes that someone would be able to translate it for us. With nothing left to do here, we traveled back to the Shining Tower.

On the second night of our journey to The Shining Tower, a young dwarven girl came to Garruk in the night. She told him that we were not worthy of possessing the pendants and that if we wanted our friend back we would have to trade them for him. Garruk felt that the dwarves were not the threat as the girl seemed to be enchanted. We decided to continue and seek out a wizard in The Shining Tower.

When we reach the city gates the guards stop us and we are required to identify ourselves. It seems the upraising of the followers of Odin is getting out of hand. After we are approved, the guards inform me that Selus would like to see me. Cole searches out a blacksmith and Garruk goes hunting for magical items.

Selus welcomes me and invites me into his chambers. He congratulates me on all the work we have been doing to find the orbs and pendants and tells me that I have been promoted to the position of Inquisitor. With this title comes both perks and responsibilities. I am to continue my quest for the orbs and report back with any information I find as often as I am able. To help me in this quest I am granted free stay at any of the temples of Zues. Additionally, I have been given a beautiful suit of plate armor. This armor, which is adorned with golden lightning bolts offers magical protection against both thunder and lightning attacks. I have no doubt that I have found favor with Zues as a gift so great could not be earned without it.

When I present the drawing of the teleportation circle to Selus he suggests that we report to Stormgear. Stormgear interprets the runes for me and explains that the spell would take one past the Silent Planes. Unfortunately, he is unable to use the teleporter to transport to locations other than the other teleporters. He suggests that we find a wizard who is capable of casting teleportation.

The next night there is a small banquet to celebrate my promotion. I am introduced to the Head Inquisitor, Stannis, and several of my contemporaries. Stannis seems unimpressed but everyone verifies that he always comes off that way, no matter the situation.

With all of our affairs in order, our next task is to find a wizard who will be able to help us track down Sempronius. Hopefully we run into Chandra and Grim along the way and they can help us rescue our lost friend.

Thursday, 19 October 2017

The Man in the Silent Planes

The road to Blackstone was uneventful. When we arrived we were reunited with our ranger friend, Garruk. He has a new traveling companion, a warlock called Sempronius. The gods have a strange sense of humor. A month ago I had never heard the name Sempronius and now I am looking for a bard and have a traveling companion both by that name.

In Blackstone, Elizabeth of the order of Hera gives us information about a man named Dros Maji. Apparently he nearly overthrew the whole order some time ago and has been exiled to the Silent Planes ever since. She tells us that he should have information for us about the pendants. First, as promised we must bring the Amulet of the Unnamed One to Selus in the Shining Tower so that he can examine it. Satisfied that the amulet is in safe hands we head to the Silent Planes.

The Silent Planes are as strange a place as you have ever been. The moment you enter this realm you are overcome with a strange combination of peace and terror. There is absolutely no sound. Your mind is allowed to wander, free of any distractions. This can be comforting but a weak mind can quickly get lost. It is in the deepest silence that we must truly listen.

After wandering for a couple hours we spot a single stone building in the distance. On each of the four sides there is a tent. As we get closer we can see there are 3 men standing guard outside the structure. These men are the Monks of the Four Elements. They have been charged with the protection and imprisonment of Dros Maji. As we approach the monks are rightfully suspicious. When we explain that we are here on business of the Temple of Zues they agree to let us question their ward.

Inside the stone box that is Dros Majis cell there is nothing but an old, almost ancient, man chained to the rear wall. He can hardly be considered a man anymore. His body has been consumed by dark magics for so long that it is impossible to tell if he is still among the living. I have no doubt that his soul waits at the gates of Tartarus where it will meet its final judgement when his body is finally put to rest.

Our interrogation of Dros Maji proves to be surprisingly fruitful. We learn that he once had the red amulet. When he wore it he claims to have seen the light. It gave him a direct link to the unnamed one. A direct link to “Baloc.” While under its power he wanted nothing more than to bring peace to the world, by any means possible. Since the removal of the amulet everything has become muddled in his mind. Nothing seems real.

Additionally, the Endless Library has the red orb and has been abusing its powers for centuries.  He also knows that at one time there were believed to be orbs at the Shattered Isles, Dragons Run, and White Run. If this is true then we now know the location of all six orbs. He advises us to seek the bard Sempronius if we want more information.

We passed White Run on the way to the Silent Planes. It seems the gods want us to travel there next. I have no doubt that Cole will agree with me. As we passed the cursed land on our journey here I felt a longing in him to travel into the death and return to something.

 

Sunday, 1 October 2017

The Shining Tower

In the morning, Garruk decided he must head back to the mountains. We bid him farewell then Grim, Cole and I use the teleportation chamber in Blackstone to travel to The Shining Tower. Here we are greeted by a young priest of Zeus who escorts us to the high priests chamber so that we may present our findings.

The high priest, Zetus, welcomes us and listens to our story. We tell him about Ricky Vallish and Chandra. We tell him about the goblin attacks on Mine Town and the orange orb. We tell him about the unearthed glyph in the mine and the matching amulets. Lastly we present to him with Chandras amulet. At this point, the scholar standing next to Zetus requests to be dismissed. Zetus grants this and tells us to follow this man into his study.

The scholar, Selus, asks if he may examine the pendant. He explains that it is part the holy symbol for The Nameless One. The points represent each of the 6 core attributes of all living creatures. It is believed that there is an orb for each though only the location of the purple orb was known. That is, until we learned of the orange orb.

The purple orb is imbued with great wisdom. The red amulet that we recovered from Chandra is believed to be linked to intelligence. This may explain why she was suddenly able to cast spells. It may also explain why she lost her memory when the amulet was removed. It is no coincidence that Ricky Vallishs companion Weblar, who possesses the orange amulet, is so capable in all things related to strength.

Selus asks if he may study the amulet. He suspects it will only take 2-3 months to do so. We assure him that he will have his chance but first we must make sure that we return to Three Rivers before the trial starts. He is disappointed but understands that it is in the interest of good that we must leave. Arrangements are made for us to teleport to Blackstone and travel by horseback to Three Rivers. We depart in the morning.